Media Summary: At the heart of our platform lies an extensive on-demand content library brimming with captivating activities and games that span ... Inspired by in-game markup-tooling that Alex has recently added to Leaf's Odyssey, I decided to A quick video to demonstrate how Box3D performs compared to other physics engines in the Source engine. Releases for ...
Globekin Prototype Demo - Detailed Analysis & Overview
At the heart of our platform lies an extensive on-demand content library brimming with captivating activities and games that span ... Inspired by in-game markup-tooling that Alex has recently added to Leaf's Odyssey, I decided to A quick video to demonstrate how Box3D performs compared to other physics engines in the Source engine. Releases for ... Early development test for Gnome of My Life, a dark fantasy 3D platformer currently in development by GORCOR STUDIOS. A video showcasing a new global-illumination engine, with a small New little project I'm working on, taking elements from STALKER, and cozy/coop driving/survival games. Working car, character ...
20 minute stress test v0.4 changes (worked on for 2 days since last build): - code massively cleaned & heavily optimized (huge ... Early look at Crucible, a lightweight real-time executor that pairs with Houdini to work as a game development environment. version 0.5 (worked on for 1 day since last build): *will hopefully be the last