Media Summary: I've written a custom server system to control server based NPCs and map players into sectors in a large map. I'm Online gameplay can be unique, unpredictable, and maybe a bit more fun than playing a single-player game. However, building a ... Unity Networking Library - 100 clients stress test
Ghostees Unity Networking Load Test - Detailed Analysis & Overview
I've written a custom server system to control server based NPCs and map players into sectors in a large map. I'm Online gameplay can be unique, unpredictable, and maybe a bit more fun than playing a single-player game. However, building a ... Unity Networking Library - 100 clients stress test