Media Summary: A run-time procedurally generated terrain with texture mapping. The terrain was generated by a multifractal fBm over perlin noise ... Gabriel Dechichi has been working on a new game
Gdevice 3d Engine Tech Demo - Detailed Analysis & Overview
A run-time procedurally generated terrain with texture mapping. The terrain was generated by a multifractal fBm over perlin noise ... Gabriel Dechichi has been working on a new game