Media Summary: 00:00 - Intention and introduction of the video, and the myth 01:10 - The basics of GitHub Desktop and ... I'm using the platformer project as a starting point which you can get here: Get indie dev tips ... Note: "Resource Type" is called "Asset" now. This tutorial was requested by a viewer. If you have any tutorial requests, drop 'em ...
Gamemaker Studio 2 Different Ways - Detailed Analysis & Overview
00:00 - Intention and introduction of the video, and the myth 01:10 - The basics of GitHub Desktop and ... I'm using the platformer project as a starting point which you can get here: Get indie dev tips ... Note: "Resource Type" is called "Asset" now. This tutorial was requested by a viewer. If you have any tutorial requests, drop 'em ... Managing the sprites that belong to objects in games is a pretty foundational element of using Build your top-down game, starting with basic movement and collisions! Peyton Burnham: ... In this video we discuss the concepts of states and state machine, and
Make grass that is fast AND looks beautiful! We're gonna use Vertex Buffers for the grass, which results in an effect that is easily ... This one focuses on creating and controlling the player and weapon sprites! Support me and these videos on Patreon!