Media Summary: In this sequel, I leverage the modular health system created in the previous Let's use state machines to make our player attack! We'll also add a Hey guys, in this video we're continuing our series on combat using GML in
Gamemaker Basics Hitboxes And Hurtboxes - Detailed Analysis & Overview
In this sequel, I leverage the modular health system created in the previous Let's use state machines to make our player attack! We'll also add a Hey guys, in this video we're continuing our series on combat using GML in