Media Summary: Replacing our old way of getting a reference to "World" with a singleton-ish reference. Also, making our furniture building buttons ... Today, we're going to take the next step in our infrastructure for We fix our issues from last time and make our S.A.T. implementation better. In the end we have working CONVEX polygon ...
Game Programming Episode 52 Loading - Detailed Analysis & Overview
Replacing our old way of getting a reference to "World" with a singleton-ish reference. Also, making our furniture building buttons ... Today, we're going to take the next step in our infrastructure for We fix our issues from last time and make our S.A.T. implementation better. In the end we have working CONVEX polygon ... Subscribe: Support this series on Patreon: Get This is the 52nd video in a series that shows my journey in