Media Summary: This is a video capture of me developing "Snake 3D" I'm using Clojure (language), OpenGL (3d api), Emacs (editor) to Crytek Lead 3D Artist Tom Deerberg brings an alpine environment to life. Over four hours of work are compressed into under 60 ... Want to go beyond Scratch tutorials? ✓ Try my full beginner-friendly Scratch coding course here: ...
Game Development Time Lapse 8 - Detailed Analysis & Overview
This is a video capture of me developing "Snake 3D" I'm using Clojure (language), OpenGL (3d api), Emacs (editor) to Crytek Lead 3D Artist Tom Deerberg brings an alpine environment to life. Over four hours of work are compressed into under 60 ... Want to go beyond Scratch tutorials? ✓ Try my full beginner-friendly Scratch coding course here: ... Check out Isle Goblin on steam if you're interested! :) Steam: ... A look-back through my entire 10 year gamedev journey, from the very first idea I had for a For two years while developing the Dungeoning I have taken a lot of in-progress screenshots, this video is a