Media Summary: temporal slicing based on amplitude levels _ _ _ relative value amplitude-based slicing by flucoma's object ca ed ... just slicing spectrally one of my 2021 compositions made in the good ol' fruity loopsssss _ _ _ the object This video demonstrates how to use a neural network to distinguish between oboe and trombone timbre using the FluCoMa ...

Fluid Bufampslice In Pure Data - Detailed Analysis & Overview

temporal slicing based on amplitude levels _ _ _ relative value amplitude-based slicing by flucoma's object ca ed ... just slicing spectrally one of my 2021 compositions made in the good ol' fruity loopsssss _ _ _ the object This video demonstrates how to use a neural network to distinguish between oboe and trombone timbre using the FluCoMa ... This video demonstrates how to use a neural network to control a synthesizer that has 10 control parameters using just 2 input ... Harmonic amplitudes list: Saw: 1 0.5 0.333333 0.25 0.2 0.166667 0.142857 0.125 0.111111 0.1 0.090909 0.0833333 0.076923 ... Andrew R. Brown Real-time Music and Sound with

In this video I am sharing my Spectral delay + chorus and wave folding patch. UPDATE: I've found a way to delete specific objects. You can use the internal message " Find this sequencer in my new patch collection on github! sfplay1 tutorial here: If you enjoyed the video, I invite you to leave a like and subscribe.

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fluid.bufampslice in pure data by -jozefaleksanderpedro- & usually just one flucoma
fluidbufHPSS in pure data
Classifying Sounds with a Neural Network in Pure Data
Controlling a Synth using a Neural Network in Pure Data
Pure Data Tutorial: Aliasing and bandlimited waveforms
Pure Data Tutorial 20 - writesf~ object pure data
51. Modulation with LFOs in Pure Data
Pure Data SpectralDelay + Chorus and Wave Folding
[Advanced] Dynamic Patching in Pure Data Vanilla
Pure Data [plot] sequencer
39. Modifying Audio File Playback with Pure Data
Pure Data Tutorial 16 - adc~ object sound from microphone
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fluid.bufampslice in pure data by -jozefaleksanderpedro- & usually just one flucoma

fluid.bufampslice in pure data by -jozefaleksanderpedro- & usually just one flucoma

temporal slicing based on amplitude levels _ _ _ relative value amplitude-based slicing by flucoma's object ca||ed ...

fluidbufHPSS in pure data

fluidbufHPSS in pure data

just slicing spectrally one of my 2021 compositions made in the good ol' fruity loopsssss _ _ _ the object

Classifying Sounds with a Neural Network in Pure Data

Classifying Sounds with a Neural Network in Pure Data

This video demonstrates how to use a neural network to distinguish between oboe and trombone timbre using the FluCoMa ...

Controlling a Synth using a Neural Network in Pure Data

Controlling a Synth using a Neural Network in Pure Data

This video demonstrates how to use a neural network to control a synthesizer that has 10 control parameters using just 2 input ...

Pure Data Tutorial: Aliasing and bandlimited waveforms

Pure Data Tutorial: Aliasing and bandlimited waveforms

Harmonic amplitudes list: Saw: 1 0.5 0.333333 0.25 0.2 0.166667 0.142857 0.125 0.111111 0.1 0.090909 0.0833333 0.076923 ...

Pure Data Tutorial 20 - writesf~ object pure data

Pure Data Tutorial 20 - writesf~ object pure data

The readsf object in

51. Modulation with LFOs in Pure Data

51. Modulation with LFOs in Pure Data

Andrew R. Brown http://andrewrbrown.net.au Real-time Music and Sound with

Pure Data SpectralDelay + Chorus and Wave Folding

Pure Data SpectralDelay + Chorus and Wave Folding

In this video I am sharing my Spectral delay + chorus and wave folding patch.

[Advanced] Dynamic Patching in Pure Data Vanilla

[Advanced] Dynamic Patching in Pure Data Vanilla

UPDATE: I've found a way to delete specific objects. You can use the internal message "

Pure Data [plot] sequencer

Pure Data [plot] sequencer

Find this sequencer in my new patch collection on github! https://github.com/megalon/

39. Modifying Audio File Playback with Pure Data

39. Modifying Audio File Playback with Pure Data

Andrew R. Brown http://andrewrbrown.net.au Real-time Music and Sound with

Pure Data Tutorial 16 - adc~ object sound from microphone

Pure Data Tutorial 16 - adc~ object sound from microphone

The adc~ object in

Flanger Effect with Variable Delay Line | Pure Data Tutorial

Flanger Effect with Variable Delay Line | Pure Data Tutorial

sfplay1 tutorial here: https://youtu.be/jAc3gmz2gYw If you enjoyed the video, I invite you to leave a like and subscribe.