Media Summary: Previously I used an algorithm that compares every object against every object, no matter their distance from eachother. This was ... Our alien ship can now spawn at either side of the screen and fly to the other side. But we can't shoot it yet. So let's code that bit ... - In part 12, I show how to use the hitTest function in a for loop to handle the

Flash Asteroids Game 11 Collision - Detailed Analysis & Overview

Previously I used an algorithm that compares every object against every object, no matter their distance from eachother. This was ... Our alien ship can now spawn at either side of the screen and fly to the other side. But we can't shoot it yet. So let's code that bit ... - In part 12, I show how to use the hitTest function in a for loop to handle the - In part 5, I create the projectile movieclip and begin writing the code that will handle the spaceship's ... - In this series of video tutorials, I will show you how to build an - In part 8, I show how to use an onEnterFrame handler calling a function to move the

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Flash Asteroids Game 11 - Collision Detection 2
Asteroids game: updated collision algorithm
Flash Asteroids Game 10 - Collision Detection 1
Learn to Code Asteroids - Lesson 11 - Alien Missiles Incoming
Flash Asteroids Game 12 - Collision Detection 3
Asteroids 4: Collisions
Flash Asteroids Game 5 - Game Projectiles
Flash Asteroids Game 1 - Setup and Graphics
Flash Asteroids Game 7 - Creating Asteroids
Flash Asteroids Game 8 - Moving Asteroids
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Flash Asteroids Game 11 - Collision Detection 2

Flash Asteroids Game 11 - Collision Detection 2

http://danscourses.com - In part

Asteroids game: updated collision algorithm

Asteroids game: updated collision algorithm

Previously I used an algorithm that compares every object against every object, no matter their distance from eachother. This was ...

Flash Asteroids Game 10 - Collision Detection 1

Flash Asteroids Game 10 - Collision Detection 1

http://danscourses.com - In part 10, I add some

Learn to Code Asteroids - Lesson 11 - Alien Missiles Incoming

Learn to Code Asteroids - Lesson 11 - Alien Missiles Incoming

Our alien ship can now spawn at either side of the screen and fly to the other side. But we can't shoot it yet. So let's code that bit ...

Flash Asteroids Game 12 - Collision Detection 3

Flash Asteroids Game 12 - Collision Detection 3

http://danscourses.com - In part 12, I show how to use the hitTest function in a for loop to handle the

Asteroids 4: Collisions

Asteroids 4: Collisions

In this video we detect

Flash Asteroids Game 5 - Game Projectiles

Flash Asteroids Game 5 - Game Projectiles

http://danscourses.com - In part 5, I create the projectile movieclip and begin writing the code that will handle the spaceship's ...

Flash Asteroids Game 1 - Setup and Graphics

Flash Asteroids Game 1 - Setup and Graphics

http://danscourses.com - In this series of video tutorials, I will show you how to build an

Flash Asteroids Game 7 - Creating Asteroids

Flash Asteroids Game 7 - Creating Asteroids

http://danscourses.com - In part 7, I show how to attach the

Flash Asteroids Game 8 - Moving Asteroids

Flash Asteroids Game 8 - Moving Asteroids

http://danscourses.com - In part 8, I show how to use an onEnterFrame handler calling a function to move the