Media Summary: this addon becoming so sick, i can't wait to get over 500K, wait for you see your own eyes. need more uv and vcol and extra few more strips before removing them, i might do this before hand near to over 100MB very soon ... importing other gsc like submarine and comparing it ingame, doing some other gsc testing, by doin something huge it looks like it ...
Finding Nemo Modding In Progress - Detailed Analysis & Overview
this addon becoming so sick, i can't wait to get over 500K, wait for you see your own eyes. need more uv and vcol and extra few more strips before removing them, i might do this before hand near to over 100MB very soon ... importing other gsc like submarine and comparing it ingame, doing some other gsc testing, by doin something huge it looks like it ... hey gang what's sup, i just got 161 uvs and vcol on the gsc, on the 19th gsc strip, in total, so i been scrolling down to check how ... this gsc God Code, absolutely God Code, so far i'm on this part now, i'm goin to keep coding on this. i might port even more custom gsc levels soon.
here the gsc i imported in, if u want too see the real code, then feel free to contact me at DarkShadowNemo on github and also u ... now i decrypted it, now i know what the other chunks are, i might keep this as a backup, chunks like DNO2 not sure what that is ... all 405 uvs and vcol added on 20th gsc faceon combination for oldttgames, adding more gsc 21st strip now. Testing the new Blender script after importing some Halo models into the NUX file. One model needs textures still, but this is huge ... Source: Proboscis-2 Originally Published on May 11, 2019 as "GHG/GSC Porting in Older TTGames (