Media Summary: Let's build a proper multi-threaded voxel More info and links in the companion blog post here: After nearly 2 years, the Big Bug is Defeated!!!! I have been working on this project on and off, and it is now finally completed.
Fast Terrain Generation - Detailed Analysis & Overview
Let's build a proper multi-threaded voxel More info and links in the companion blog post here: After nearly 2 years, the Big Bug is Defeated!!!! I have been working on this project on and off, and it is now finally completed. This is likely the most realistic and detailed Minecraft The grass is done. Grass blade placement, rotation, and lean are determined via a compute shader that finds out whether a ...