Media Summary: Second prototype test with pre-rendered backgrounds in Hey Guys! In this video, I show you how to make the full Sprite-stacking NIUM style camera system and depth handling set up! Sprite stacking is a technique which you can use to make a sequence of 2D sprites look
Fake 3d Gamemaker Studio 2 - Detailed Analysis & Overview
Second prototype test with pre-rendered backgrounds in Hey Guys! In this video, I show you how to make the full Sprite-stacking NIUM style camera system and depth handling set up! Sprite stacking is a technique which you can use to make a sequence of 2D sprites look Sprite stacking is a neat way to use your 2D skills to create Did you know you can use your 2D sprites to make a so I was able to solve the depth issue by using layers and stacking the layers to get accurate depth sorting per object.
As I had received some additional questions I have updated the available aseet. It is still not a Sprite Stacking just to draw a top ... So I have used a mixture of Billboarding the trees with a 'canopy' sprite that is 24px up on the z axis to create the forest. Mixed in ...