Media Summary: Fixed a few glitches in the fireball effect and added a basic material effect (no custom attributes for shading yet). Recording the ... 10Hz, 5Hz, and 3Hz demos of a simple effect that has high curvature. Fireball example, playing around with ways of calculating the velocities... WIP.
Explicit State Particle System Real - Detailed Analysis & Overview
Fixed a few glitches in the fireball effect and added a basic material effect (no custom attributes for shading yet). Recording the ... 10Hz, 5Hz, and 3Hz demos of a simple effect that has high curvature. Fireball example, playing around with ways of calculating the velocities... WIP.