Media Summary: I've been working on VFX for some time now. Seems like I'm getting a good deal better at this. Practically at a Feature Lock in regards to Monster Combat. Most major mechanics locked-in at this point. Still working on the concept, but it should be a good way to inject some early game variety. It won't be too prevalent in the late ...
Essarn Isle Devlog 76 - Detailed Analysis & Overview
I've been working on VFX for some time now. Seems like I'm getting a good deal better at this. Practically at a Feature Lock in regards to Monster Combat. Most major mechanics locked-in at this point. Still working on the concept, but it should be a good way to inject some early game variety. It won't be too prevalent in the late ... Austro enters the fray once more and some fixes (hopefully). I think i've seen fish mentioned in like 90% of the patch notes we've ...