Media Summary: Sorry if the FPS seems a little jerky sometimes, it has something to do with the recording software, since the Epsilon Engine - Screen Space Ambient Occlusion (SSAO) + Deferred Rendering (OpenGL Engine) This is obviously a place-holder model, to test the animation system.
Epsilon Engine Update Added Screen - Detailed Analysis & Overview
Sorry if the FPS seems a little jerky sometimes, it has something to do with the recording software, since the Epsilon Engine - Screen Space Ambient Occlusion (SSAO) + Deferred Rendering (OpenGL Engine) This is obviously a place-holder model, to test the animation system. Textures from: "Ascending the Vale" Kevin MacLeod (incompetech.com) Licensed under ... Steam Page: The sun! It's finally back! The light, the glorious, ... This is a behind the scenes look at how we created an interactive map of our level, with multiple levels, live
Ah, the tangled web of good and bad, the flimsy constructs of morality. Labels, nothing more. Goodness? A naive pursuit of ... Epsilon Engine Early Character Implementation Physics Handler Improved I don't own the textures. Textures From: Modern OpenGL 3.3, SDL2, Assimp, SOIL. Epsilon Engine Weird Physics (First implementation test)