Media Summary: I have decided to start a "Let's make a game" tutorial-like video series. In the series I will show you how to make a game from ... In this video I have abstracted some of the VertexBuffer and VertexBufferLayout stuff in to classes and made it a bit more of a ... Today we create a function for changing colors of things. Don't forget to like, comment, and subscribe for more videos. Thanks for ...
Episode 9 Code First Opengl - Detailed Analysis & Overview
I have decided to start a "Let's make a game" tutorial-like video series. In the series I will show you how to make a game from ... In this video I have abstracted some of the VertexBuffer and VertexBufferLayout stuff in to classes and made it a bit more of a ... Today we create a function for changing colors of things. Don't forget to like, comment, and subscribe for more videos. Thanks for ... In this series, we learn to create a full 3D rendering engine inside of C# from scratch. In this I wanted to mix drawing Triangles (my sprite class is used in this video) and points.... although the GL_PROGRAM_POINT_SIZE is ... For Debug Build vermilion_d.lib opengl32.lib glu32.lib glfw3_d.lib For Release Build vermilion.lib opengl32.lib glu32.lib glfw3.lib ...