Media Summary: After a crippling ISP outage we finally got the stream going. We discussed the software sprite optimisations I had carried out ... This is a new video development series I am currently doing on stream @ www.twitch.tv/OldSkoolCoder This development series ... This week instead of looking at one game in depth we took a look at specific effects in several games/demos and tried to explain ...

Ep 09 Commodore 64 Machine - Detailed Analysis & Overview

After a crippling ISP outage we finally got the stream going. We discussed the software sprite optimisations I had carried out ... This is a new video development series I am currently doing on stream @ www.twitch.tv/OldSkoolCoder This development series ... This week instead of looking at one game in depth we took a look at specific effects in several games/demos and tried to explain ... In this video I reveal how the seemingly impossible This series documents the porting of the great Triple Eh Ltd game Cecconoid to the In this tutorial series I cover a few topics related to creating a sort of text scrolling adventure, like in the Ultima series of video ...

It's time for a "Retro" Adrian's Digital Basement Each weekend I live stream on Twitch with the aim to code a new 16K

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Ep. 09 - Commodore 64 Machine Language: Creating animated character sets & smooth FLD rasters
Commodore 64 Game Programming 8 and 9
Lets Make a Commodore 64 Game - Episode 9 - 7/9/2019
Commodore 64 - Very Basic Tutorial (Part 9)
Commodore 64 Game Cracking Ep.9 : Can we crack Teenage Mutant Ninja Turtles using just ONE BYTE???
Tutorial 31 : Ep 09 - OSK BASIC Graphics Commands (6502)
Lets Dissect a Commodore 64 Game! - Episode 9 - Effects Grab Bag - 5/9/2019
Magic Secrets of Nine REVEALED!
The Porting of Cecconoid to the Commodore 64 - Episode 9
C64 Tutorial Series - Disk Loading Maps | Zef Episode 9
Fixing a couple C64s like it's 2019
Writing Commodore 64 Assembly Language....using only BASIC.
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Ep. 09 - Commodore 64 Machine Language: Creating animated character sets & smooth FLD rasters

Ep. 09 - Commodore 64 Machine Language: Creating animated character sets & smooth FLD rasters

Files for this lesson: https://webdrive.commodoregames.net/SHARE_EJP15CEP14 UltraFont: ...

Commodore 64 Game Programming 8 and 9

Commodore 64 Game Programming 8 and 9

Video 8 and

Lets Make a Commodore 64 Game - Episode 9 - 7/9/2019

Lets Make a Commodore 64 Game - Episode 9 - 7/9/2019

After a crippling ISP outage we finally got the stream going. We discussed the software sprite optimisations I had carried out ...

Commodore 64 - Very Basic Tutorial (Part 9)

Commodore 64 - Very Basic Tutorial (Part 9)

Subscribe to my channel here: https://www.youtube.com/user/SeetheTruth4Yourself?sub_confirmation=1 ...

Commodore 64 Game Cracking Ep.9 : Can we crack Teenage Mutant Ninja Turtles using just ONE BYTE???

Commodore 64 Game Cracking Ep.9 : Can we crack Teenage Mutant Ninja Turtles using just ONE BYTE???

3:20 finding our password

Tutorial 31 : Ep 09 - OSK BASIC Graphics Commands (6502)

Tutorial 31 : Ep 09 - OSK BASIC Graphics Commands (6502)

This is a new video development series I am currently doing on stream @ www.twitch.tv/OldSkoolCoder This development series ...

Lets Dissect a Commodore 64 Game! - Episode 9 - Effects Grab Bag - 5/9/2019

Lets Dissect a Commodore 64 Game! - Episode 9 - Effects Grab Bag - 5/9/2019

This week instead of looking at one game in depth we took a look at specific effects in several games/demos and tried to explain ...

Magic Secrets of Nine REVEALED!

Magic Secrets of Nine REVEALED!

In this video I reveal how the seemingly impossible

The Porting of Cecconoid to the Commodore 64 - Episode 9

The Porting of Cecconoid to the Commodore 64 - Episode 9

This series documents the porting of the great Triple Eh Ltd game Cecconoid to the

C64 Tutorial Series - Disk Loading Maps | Zef Episode 9

C64 Tutorial Series - Disk Loading Maps | Zef Episode 9

In this tutorial series I cover a few topics related to creating a sort of text scrolling adventure, like in the Ultima series of video ...

Fixing a couple C64s like it's 2019

Fixing a couple C64s like it's 2019

It's time for a "Retro" Adrian's Digital Basement

Writing Commodore 64 Assembly Language....using only BASIC.

Writing Commodore 64 Assembly Language....using only BASIC.

Writing

Lets Make a Commodore 64 Game - Episode 16 - 9/11/2019

Lets Make a Commodore 64 Game - Episode 16 - 9/11/2019

Each weekend I live stream on Twitch with the aim to code a new 16K