Media Summary: Collision detection between a Ray and an Axis-Aligned Box and a Ray and a Plane. Source code: ... In this video, I go over the basics of collision detection, going over the differences between both broad vs narrow phase and Shows the calculation of axis-aligned bounding-boxes for skinned meshes. It uses a static bounding capsule for each bone, with ...
Dynamic Aabb - Detailed Analysis & Overview
Collision detection between a Ray and an Axis-Aligned Box and a Ray and a Plane. Source code: ... In this video, I go over the basics of collision detection, going over the differences between both broad vs narrow phase and Shows the calculation of axis-aligned bounding-boxes for skinned meshes. It uses a static bounding capsule for each bone, with ... different sat, dont worry ADDITIONAL RESOURCES In WHITE we can see the OBB (Oriented Bounding Box) and in BLUE the Custom physics engine using OpenGL, C++ Broad phase collision detection: