Media Summary: Just a quick video showing the progress of my Github : 본 영상은 그래픽스 스터디 목적의 비공식 2차 창작물이며, ... After setting up the rendering pipeline in the previous episode, it's time to draw actual geometry. In this episode I create the vertex ...
Directx11 Pbr 3 - Detailed Analysis & Overview
Just a quick video showing the progress of my Github : 본 영상은 그래픽스 스터디 목적의 비공식 2차 창작물이며, ... After setting up the rendering pipeline in the previous episode, it's time to draw actual geometry. In this episode I create the vertex ...