Media Summary: Version: Pre-Alpha 0.1 Added a floor, specular lightning, FPS count, tweaked the normals of the gun, Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with Version: Pre-Alpha 0.3 Added a bike and a man as 'dummy' models, an internal console for commands, Sun sprite flickering as ...
Directx Engine Test 02 Gravity - Detailed Analysis & Overview
Version: Pre-Alpha 0.1 Added a floor, specular lightning, FPS count, tweaked the normals of the gun, Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with Version: Pre-Alpha 0.3 Added a bike and a man as 'dummy' models, an internal console for commands, Sun sprite flickering as ... This is my first attempt to create a ray tracing game And then there was physics, and Thy Todd was pleased, and the heavens rejoiced. Here I'm checking that the rotational dynamics ... Rendering a cube and rotating it with keyboard input. Made with C++ and