Media Summary: This is a collection of working mechanisms created on the It took me a few more minutes to write the code that handles how a gear on a rotating link behaves when it's rotated around ... I fixed the simulation to handle gears fastened to the ground. In this case, the gear is actually fastened to a separate anchor to ...
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This is a collection of working mechanisms created on the It took me a few more minutes to write the code that handles how a gear on a rotating link behaves when it's rotated around ... I fixed the simulation to handle gears fastened to the ground. In this case, the gear is actually fastened to a separate anchor to ... This is a quick video showing some debug visualizations. I decided to dim the entire mechanism behind the debug visualizations ... I thought I had to fix a daunting problem, but it turned out to be rather easy. The video shows three gears. The problem came from ... This video shows the first step in adding proper gear support to the
This video shows two gears on the same axle (on the left). The programming for this was not harder than the programming I had a ... I'm working on visualizing connector motion paths during simulation. I implemented a 2048-point circular buffer for every ... Wow, the chain drawing code gave me a big headache. I use built-in drawing code to draw dashed lines. But to draw the chains ... I just finished writing the gear processing code for the