Media Summary: This week I made major progress on my JRPG battle system in Godot. I implemented the core combat loop, including turn order, ... i don't really know why i thought i needed to make the game better, looking at it it's not really that bad, plus, playtesting exists so if ... Join us behind the scenes of my latest game project Ready, Steady, Ship!, and learn how I created

Devlog 9 Cinematic - Detailed Analysis & Overview

This week I made major progress on my JRPG battle system in Godot. I implemented the core combat loop, including turn order, ... i don't really know why i thought i needed to make the game better, looking at it it's not really that bad, plus, playtesting exists so if ... Join us behind the scenes of my latest game project Ready, Steady, Ship!, and learn how I created Over the past year, I've documented every major milestone of making my first indie game, Boss Up. This video is a full compilation ...

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Devlog 9: Cinematic

Devlog 9: Cinematic

09/07/2024.

My JRPG Finally Has Real Combat (Devlog #9)

My JRPG Finally Has Real Combat (Devlog #9)

This week I made major progress on my JRPG battle system in Godot. I implemented the core combat loop, including turn order, ...

WHIPLASH DEVLOG 9: New path in 1-3 (also the game is alive)

WHIPLASH DEVLOG 9: New path in 1-3 (also the game is alive)

i don't really know why i thought i needed to make the game better, looking at it it's not really that bad, plus, playtesting exists so if ...

Making a Cinematic Game Trailer in Godot 4 | Impious Devlog #9

Making a Cinematic Game Trailer in Godot 4 | Impious Devlog #9

In this

Creating Epic Cinematics with Unity | Ready, Steady, Ship! devlog #9

Creating Epic Cinematics with Unity | Ready, Steady, Ship! devlog #9

Join us behind the scenes of my latest game project Ready, Steady, Ship!, and learn how I created

New Enemy & Extra Life - Pawmensions (Devlog 9)

New Enemy & Extra Life - Pawmensions (Devlog 9)

A new paw-some

From Concept To Steam Release In ONE YEAR - Devlog Full Movie

From Concept To Steam Release In ONE YEAR - Devlog Full Movie

Over the past year, I've documented every major milestone of making my first indie game, Boss Up. This video is a full compilation ...

VESSELS: Noiret Mansion| PSX Survival Horror Game — Devlog #9

VESSELS: Noiret Mansion| PSX Survival Horror Game — Devlog #9

It's my

Indie Game Devlog 1 - Controls and core gameplay mechanics

Indie Game Devlog 1 - Controls and core gameplay mechanics

My first

2 Years of Game Dev in 9 Minutes | Knightly Routine Devlog

2 Years of Game Dev in 9 Minutes | Knightly Routine Devlog

WISHLIST KNIGHTLY ROUTINE: https://store.steampowered.com/app/2290880/Knightly_Routine/ Discord: ...

No funding ... What now? | Calamity Devlog 9

No funding ... What now? | Calamity Devlog 9

Hey there, welcome to a new

My game engine has only one way to render things (fast)

My game engine has only one way to render things (fast)

https://discord.gg/eEY75Nqk3C shallot repo: https://github.com/dylanebert/shallot.