Media Summary: In this episode, we walk you through the latest fixes and improvements in Let's have a look at the newest additions in In version 4.3.1 we've added more documentation and made rescaling your scene in WebAR much easier. 🎙️ Host: Felix Herbst ...

Devlog 4 Needle Engine 4 - Detailed Analysis & Overview

In this episode, we walk you through the latest fixes and improvements in Let's have a look at the newest additions in In version 4.3.1 we've added more documentation and made rescaling your scene in WebAR much easier. 🎙️ Host: Felix Herbst ... In this tutorial we're going to show you how to set up In this episode, we walk you through the latest changes and improvements in I'm building TreadHeads — a co-op, top-down tank roguelite — mostly with AI (Claude), and I record every playtest as I go.

Player vitals have been keeping me busy. By the time this video is out, I kinda cracked it, but it's worth sharing my process to get ...

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Devlog #4 | Needle Engine 4.3.2 | Gizmo docs, post-processing, improved instancing and loading times
Needle Devlog - All About Powers
Devlog #5 | Needle Engine 4.4.0-beta | Look at cursor, new default environment, facefilter package
Devlog #9 | Needle Engine 4.6 | Postprocessing, Antialiasing, Needle Cloud
Devlog #3 | Needle Engine 4.3.1 | More documentation, WebAR scaling and post-processing
Getting started with Needle Engine for Unity - Beginner Tutorial | Needle
Devlog #10 | Needle Engine 4.7 | MaterialX support with Unity's ShaderGraph in Needle and three.js
Devlog #1 | What's new in Needle Engine 4.2 | LogiTech MXink, Handtracking VisionOS, Car Physics
Game Dev Log #4: Pick-up UI, Simple Inventory System
a tour of new stuff [Devlog]
So I Guess I'm Making a 4D Game Now... - 4D Golf Devlog #1
TreadHeads Devlog 4 - Playtesting new balancing system
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Devlog #4 | Needle Engine 4.3.2 | Gizmo docs, post-processing, improved instancing and loading times

Devlog #4 | Needle Engine 4.3.2 | Gizmo docs, post-processing, improved instancing and loading times

In this episode, we walk you through the latest fixes and improvements in

Needle Devlog - All About Powers

Needle Devlog - All About Powers

This is just a quick

Devlog #5 | Needle Engine 4.4.0-beta | Look at cursor, new default environment, facefilter package

Devlog #5 | Needle Engine 4.4.0-beta | Look at cursor, new default environment, facefilter package

Let's have a look at the newest additions in

Devlog #9 | Needle Engine 4.6 | Postprocessing, Antialiasing, Needle Cloud

Devlog #9 | Needle Engine 4.6 | Postprocessing, Antialiasing, Needle Cloud

Needle Engine

Devlog #3 | Needle Engine 4.3.1 | More documentation, WebAR scaling and post-processing

Devlog #3 | Needle Engine 4.3.1 | More documentation, WebAR scaling and post-processing

In version 4.3.1 we've added more documentation and made rescaling your scene in WebAR much easier. 🎙️ Host: Felix Herbst ...

Getting started with Needle Engine for Unity - Beginner Tutorial | Needle

Getting started with Needle Engine for Unity - Beginner Tutorial | Needle

In this tutorial we're going to show you how to set up

Devlog #10 | Needle Engine 4.7 | MaterialX support with Unity's ShaderGraph in Needle and three.js

Devlog #10 | Needle Engine 4.7 | MaterialX support with Unity's ShaderGraph in Needle and three.js

Welcome to the 10th

Devlog #1 | What's new in Needle Engine 4.2 | LogiTech MXink, Handtracking VisionOS, Car Physics

Devlog #1 | What's new in Needle Engine 4.2 | LogiTech MXink, Handtracking VisionOS, Car Physics

In this episode, we walk you through the latest changes and improvements in

Game Dev Log #4: Pick-up UI, Simple Inventory System

Game Dev Log #4: Pick-up UI, Simple Inventory System

Game

a tour of new stuff [Devlog]

a tour of new stuff [Devlog]

My second-lowest-effort

So I Guess I'm Making a 4D Game Now... - 4D Golf Devlog #1

So I Guess I'm Making a 4D Game Now... - 4D Golf Devlog #1

This is the first of a new

TreadHeads Devlog 4 - Playtesting new balancing system

TreadHeads Devlog 4 - Playtesting new balancing system

I'm building TreadHeads — a co-op, top-down tank roguelite — mostly with AI (Claude), and I record every playtest as I go.

Godot 4 - Player Vitals & Game Design - Tiny Drift Devlog #4

Godot 4 - Player Vitals & Game Design - Tiny Drift Devlog #4

Player vitals have been keeping me busy. By the time this video is out, I kinda cracked it, but it's worth sharing my process to get ...