Media Summary: Like & subscribe with your mouse to stay up to date with Svera Untiered and other projects that I may be working on, enjoy. This is an early look at our upcoming roguelike exploration game. You explore the “Forgotten World,” searching for hidden relics ... Heya! In this video I'm gonna be showing what I was working on, starting from a month later after releasing first

Devlog 2 Protovania - Detailed Analysis & Overview

Like & subscribe with your mouse to stay up to date with Svera Untiered and other projects that I may be working on, enjoy. This is an early look at our upcoming roguelike exploration game. You explore the “Forgotten World,” searching for hidden relics ... Heya! In this video I'm gonna be showing what I was working on, starting from a month later after releasing first A quick and dirty update on the progress that's been made. Since the movement of my game is for the most part done now I decided that next I would work on the combat system of my game. Many Metroidvanias and Action Platformers focus solely on melee range combat. Why is that? And how can we make ranged ...

More progress on my roguelike platformer Caves of Combat. New music, bosses, ascensions, progression, and UI! Wishlist on ... "the Village Of Angellica" is a work in progress 2D metroidvania. The gameplay is centered around 5 weapons, each with different ... Mega Man: Proto Man Origins is a mega man fangame I started working on with the Unity game engine about Play Peaches & the Seven Cs here: Our Game Idea Generator: ... Hey adventurers! This video is the beginning of a new era, at least for me. I will be posting weekly (or every other

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DeVlog#2 (ProtoVania)
Untiered Devlog 2
DEVLOG #2 | Work in Progress
I added DROPKICKING and real enemies! - REVOLVERPUNK DEVLOG #2
Devlog 2 | Making Progress
Adding a COMBAT SYSTEM to my METROIDVANIA   |   Devlog #2
Designing Two Completely Different Combat Styles | Devlog #1
My Roguelike NEVER Stops Getting Harder - Devlog 2 | Caves of Combat
DeVlog#1 (ProtoVania)
Making a 2D metroidvania from scratch [Devlog #1]
Mega Man: Proto Man Origins - Devlog 2
I Made a Metroidvania in 48 Hours - Devlog
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DeVlog#2 (ProtoVania)

DeVlog#2 (ProtoVania)

DeVlog#2 (ProtoVania)

Untiered Devlog 2

Untiered Devlog 2

Like & subscribe with your mouse to stay up to date with Svera Untiered and other projects that I may be working on, enjoy.

DEVLOG #2 | Work in Progress

DEVLOG #2 | Work in Progress

This is an early look at our upcoming roguelike exploration game. You explore the “Forgotten World,” searching for hidden relics ...

I added DROPKICKING and real enemies! - REVOLVERPUNK DEVLOG #2

I added DROPKICKING and real enemies! - REVOLVERPUNK DEVLOG #2

Heya! In this video I'm gonna be showing what I was working on, starting from a month later after releasing first

Devlog 2 | Making Progress

Devlog 2 | Making Progress

A quick and dirty update on the progress that's been made. https://tanamagames.locals.com/ https://twitter.com/torvustalon ...

Adding a COMBAT SYSTEM to my METROIDVANIA   |   Devlog #2

Adding a COMBAT SYSTEM to my METROIDVANIA | Devlog #2

Since the movement of my game is for the most part done now I decided that next I would work on the combat system of my game.

Designing Two Completely Different Combat Styles | Devlog #1

Designing Two Completely Different Combat Styles | Devlog #1

Many Metroidvanias and Action Platformers focus solely on melee range combat. Why is that? And how can we make ranged ...

My Roguelike NEVER Stops Getting Harder - Devlog 2 | Caves of Combat

My Roguelike NEVER Stops Getting Harder - Devlog 2 | Caves of Combat

More progress on my roguelike platformer Caves of Combat. New music, bosses, ascensions, progression, and UI! Wishlist on ...

DeVlog#1 (ProtoVania)

DeVlog#1 (ProtoVania)

DeVlog#1 (ProtoVania)

Making a 2D metroidvania from scratch [Devlog #1]

Making a 2D metroidvania from scratch [Devlog #1]

"the Village Of Angellica" is a work in progress 2D metroidvania. The gameplay is centered around 5 weapons, each with different ...

Mega Man: Proto Man Origins - Devlog 2

Mega Man: Proto Man Origins - Devlog 2

Mega Man: Proto Man Origins is a mega man fangame I started working on with the Unity game engine about

I Made a Metroidvania in 48 Hours - Devlog

I Made a Metroidvania in 48 Hours - Devlog

Play Peaches & the Seven Cs here: https://goodgis.itch.io/peaches-and-the-seven-cs Our Game Idea Generator: ...

I'm Making A Metroidvania Game (DevLog)

I'm Making A Metroidvania Game (DevLog)

Hey adventurers! This video is the beginning of a new era, at least for me. I will be posting weekly (or every other