Media Summary: Today we continue development on our N64/PS1 era inspired Adventure game by importing the Today I'd like to show you that I have designed my first mecha, the code name is "Eagle". Its design concept is really came from ... Built on top of custom TG game framework + Refined Jumps.
Devlog 2 Basic Movement Character - Detailed Analysis & Overview
Today we continue development on our N64/PS1 era inspired Adventure game by importing the Today I'd like to show you that I have designed my first mecha, the code name is "Eagle". Its design concept is really came from ... Built on top of custom TG game framework + Refined Jumps. Well, Unity's navmesh has been used, very useful for npc Hello, it's been a good while since I last uploaded, but don't worry, my game progress has definitely improved during that time.