Media Summary: Working on polishing up W1 with redone projectiles new decorations and other minor changes such as damage balance also ... More work on the game and happy to move onto the next Blender and Godot Exige coming soon on itch.io check out our previous game: mother's picnic ...

Devlog 10 Finalised Stage 2 - Detailed Analysis & Overview

Working on polishing up W1 with redone projectiles new decorations and other minor changes such as damage balance also ... More work on the game and happy to move onto the next Blender and Godot Exige coming soon on itch.io check out our previous game: mother's picnic ... I'm not a pro gamedev, but I've been having a blast using Godot, so let's see what we can do with it. I've finally decided that it's ... The demo is on the Steam page, and also this Newgrounds link: Also, I didn't ... After more than 4 years, Ascendum is finally done, for sure this time. Ascendum on Steam: ...

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Devlog 10, Finalised stage 2 Tombstone boss polish W1 oncore showcase and new music
Project Banner Devlog 7: Finalised Stage 1 Stage 2 protoype and new foes
Devlog: Final Stretch 2
Devlog: Can a 10-Second Game Be Fun?
Devlog #14: Designing the Final Boss (and other things)
Completing the final level | Puzzle game devlog #16
Ascendum Final Devlog - 4,5 Years of Struggle
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Devlog 10, Finalised stage 2 Tombstone boss polish W1 oncore showcase and new music

Devlog 10, Finalised stage 2 Tombstone boss polish W1 oncore showcase and new music

Working on polishing up W1 with redone projectiles new decorations and other minor changes such as damage balance also ...

Project Banner Devlog 7: Finalised Stage 1 Stage 2 protoype and new foes

Project Banner Devlog 7: Finalised Stage 1 Stage 2 protoype and new foes

More work on the game and happy to move onto the next

Devlog: Final Stretch 2

Devlog: Final Stretch 2

Blender and Godot Exige coming soon on itch.io check out our previous game: mother's picnic ...

Devlog: Can a 10-Second Game Be Fun?

Devlog: Can a 10-Second Game Be Fun?

I'm not a pro gamedev, but I've been having a blast using Godot, so let's see what we can do with it. I've finally decided that it's ...

Devlog #14: Designing the Final Boss (and other things)

Devlog #14: Designing the Final Boss (and other things)

The demo is on the Steam page, and also this Newgrounds link: https://www.newgrounds.com/portal/view/1037840 Also, I didn't ...

Completing the final level | Puzzle game devlog #16

Completing the final level | Puzzle game devlog #16

Another video of the

Ascendum Final Devlog - 4,5 Years of Struggle

Ascendum Final Devlog - 4,5 Years of Struggle

After more than 4 years, Ascendum is finally done, for sure this time. Ascendum on Steam: ...