Media Summary: In this showcase I have implemented a reward I've been working on my dream game where you run your medieval tavern, selling drinks, hiring staff, and having fun. I've been ... HUD Weapon and Player upgrade - Devlog 13
Devlog 03 Player Upgrade System - Detailed Analysis & Overview
In this showcase I have implemented a reward I've been working on my dream game where you run your medieval tavern, selling drinks, hiring staff, and having fun. I've been ... HUD Weapon and Player upgrade - Devlog 13 Hi, I'm Felix and in this video I show off a new raycasting shader I created, as well as some more progress on my game. Twitter: ... In this video we'll look at an application of the Strategy Pattern to game dev in Godot 4. The Strategy Pattern is a programming ... Playtest coming soon i promise ahah Join the discord for game time: thanks to all my OGs ofc.
Two weeks after launching our first public playtest for The Rend, it's time to dig into the results. What worked? What didn't? Developing House of the Drone with Gdevelop engine. Download the game: ...