Media Summary: Today we are setting up ZX Spectrum NEXT emulator with Debugger updated to allow for register changing and memory window control and setting. Can also push/pop values. First pass at a built in debugger for my CSpec emulator. Disassembly, single stepping and registers (not flags) are (mostly) ...
Cspect Progress - Detailed Analysis & Overview
Today we are setting up ZX Spectrum NEXT emulator with Debugger updated to allow for register changing and memory window control and setting. Can also push/pop values. First pass at a built in debugger for my CSpec emulator. Disassembly, single stepping and registers (not flags) are (mostly) ... Hacking Lightforce, Chuckie Egg and Cobra. This cool new plugin helps you not only debug your own games, but makes it pretty ... Adding in a memory viewer to allow you to watch back buffers being rendered, find sprites in games etc. I also want to be able to ... New upcoming sprite features added. Expand 16,32,64 and 128 pixels wide on X and Y 16 colour sprites (double the shapes ...
Last weird bit of sprite/tile interactions added... If you watch the sprites, when tiles are being blended but "above" the tiles, they cut ... I have now added Layer2 over scroll support which allows scrolling of massive bitmaps without moving any memory about.