Media Summary: We fixed a couple of bugs and did a bit of coding for a new upcoming quest. At the end we drew a little something referring to a ... Today we, again, continued the map from last week - it's almost finished! Then we drew some Apollo+Lea in Style. With the 0.8 release somewhat finished we can now focus on new content again - so this time we worked on the exterior of the ...

Crosscode Gamedev Exp Curve Editing - Detailed Analysis & Overview

We fixed a couple of bugs and did a bit of coding for a new upcoming quest. At the end we drew a little something referring to a ... Today we, again, continued the map from last week - it's almost finished! Then we drew some Apollo+Lea in Style. With the 0.8 release somewhat finished we can now focus on new content again - so this time we worked on the exterior of the ... This time we worked on another tileset for the new Sapphire Ridge area, adding several plants and details. We also had several ... Today we worked on expressions for Shizuka's new portraits and finished almost all of them. Including .... "another" expression ... In this video I'll land a SpaceX Falcon 9 rocket to show you how you can use Godot's

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CrossCode Gamedev - EXP Curve Editing + Mapping (Part 1/2)
CrossCode Gamedev - EXP Curve Editing + Mapping (Part 2/2)
CrossCode - A bit of coding and bug fixing! #gamedev
CrossCode - Mapping and Drawing #gamedev
CrossCode - Return of the #gamedev streams! Skins and Extensions.
CrossCode Gamedev - Mapping + Drawing the Boss Contest Winner
CrossCode Gamedev - Puzzle Mechanics #coding
CrossCode - Working on ANOTHER tileset #pixelart #gamedev
CrossCode - Portrait Expressions #pixelart #gamedev
How to make better games using Curves in Godot | Game Dev Tutorial 6
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CrossCode Gamedev - EXP Curve Editing + Mapping (Part 1/2)

CrossCode Gamedev - EXP Curve Editing + Mapping (Part 1/2)

This time we tweaked the

CrossCode Gamedev - EXP Curve Editing + Mapping (Part 2/2)

CrossCode Gamedev - EXP Curve Editing + Mapping (Part 2/2)

This time we tweaked the

CrossCode - A bit of coding and bug fixing! #gamedev

CrossCode - A bit of coding and bug fixing! #gamedev

We fixed a couple of bugs and did a bit of coding for a new upcoming quest. At the end we drew a little something referring to a ...

CrossCode - Mapping and Drawing #gamedev

CrossCode - Mapping and Drawing #gamedev

Today we, again, continued the map from last week - it's almost finished! Then we drew some Apollo+Lea in #HailHydra Style.

CrossCode - Return of the #gamedev streams! Skins and Extensions.

CrossCode - Return of the #gamedev streams! Skins and Extensions.

Our first

CrossCode Gamedev - Mapping + Drawing the Boss Contest Winner

CrossCode Gamedev - Mapping + Drawing the Boss Contest Winner

With the 0.8 release somewhat finished we can now focus on new content again - so this time we worked on the exterior of the ...

CrossCode Gamedev - Puzzle Mechanics #coding

CrossCode Gamedev - Puzzle Mechanics #coding

In today's

CrossCode - Working on ANOTHER tileset #pixelart #gamedev

CrossCode - Working on ANOTHER tileset #pixelart #gamedev

This time we worked on another tileset for the new Sapphire Ridge area, adding several plants and details. We also had several ...

CrossCode - Portrait Expressions #pixelart #gamedev

CrossCode - Portrait Expressions #pixelart #gamedev

Today we worked on expressions for Shizuka's new portraits and finished almost all of them. Including .... "another" expression ...

How to make better games using Curves in Godot | Game Dev Tutorial 6

How to make better games using Curves in Godot | Game Dev Tutorial 6

In this video I'll land a SpaceX Falcon 9 rocket to show you how you can use Godot's