Media Summary: Temporary solution to placing and removing blocks. Not easy. I remember doing collisions for a 2d tile based game before and it was a breeze. I thought CPU Voxel Engine Micro DevLog - Adding Block Types
Cpu Voxel Engine Micro Devlog - Detailed Analysis & Overview
Temporary solution to placing and removing blocks. Not easy. I remember doing collisions for a 2d tile based game before and it was a breeze. I thought CPU Voxel Engine Micro DevLog - Adding Block Types Each block has a material type, and that material is better mined with the proper tools. When the player modifies a 16x16x16 chunk of blocks, the chunk gets saved to a file. Then the player can load back. Of course ... Adding all faces, now just need to make sure internal faces won't render.
Added some code to be able to remove the block I am looking at more or less. Need to rewrite it properly. Anyone know of a good ... testing out a new improved render pipeline, everything you see runs in realtime on an m1 macbook.. target is making this run at a ... CPU Voxel Engine from Scratch - Collision Stress Test