Photo Gallery

CppCon 2018: “Emulating the Nintendo 3DS: Generative & Declarative Programming in Action"
CppCon 2018: Arthur O'Dwyer “Return Value Optimization: Harder Than It Looks”
CppCon 2018: Valentin Galea “Rapid Prototyping of Graphics Shaders in Modern C++”
CppCon 2018: Adi Shavit “The Salami Method for Cross Platform Development”
Smart References: There and Back Again - Erik Valkering [ CppCon 2018 ]
CppCon 2018: Mark Elendt “Patterns and Techniques Used in the Houdini 3D Graphics Application ”
CppCon 2018: Stoyan Nikolov “OOP Is Dead, Long Live Data-oriented Design”
CppCon 2018: Howard Hinnant “<chrono> Then and Now”
CppCon 2018: Ólafur Waage “Let's learn programming by inventing it”
CppCon 2018: Nathan Sidwell “C++ Modules”
CppCon 2018: Simon Brand “How C++ Debuggers Work”
CppCon 2018: Chandler Carruth “Spectre: Secrets, Side-Channels, Sandboxes, and Security”