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#CPCtelera Example: 1-bit tilemap editor (Amstrad CPC464)

#CPCtelera Example: 1-bit tilemap editor (Amstrad CPC464)

Example

#CPCtelera 1.2 MaskSprites and Tilemaps demo

#CPCtelera 1.2 MaskSprites and Tilemaps demo

This demo shows sprite movement using mask tables over a

Hardware scrolling a tilemap with #CPCtelera (50 fps, Amstrad CPC)

Hardware scrolling a tilemap with #CPCtelera (50 fps, Amstrad CPC)

This video shows a simple

#CPCtelera 1.5 Software Scrolling easy and fast

#CPCtelera 1.5 Software Scrolling easy and fast

Introducing new fast software scrolling capabilities in #

Tilemap creation for Amstrad CPC using Gimp & Tiled

Tilemap creation for Amstrad CPC using Gimp & Tiled

This little

Hardware scrolling another tilemap with #CPCtelera (50 fps, Amstrad CPC)

Hardware scrolling another tilemap with #CPCtelera (50 fps, Amstrad CPC)

This video shows a simple

SpeedTile software Tilemap Engine - (Z80 SuperTile map) Lesson M15

SpeedTile software Tilemap Engine - (Z80 SuperTile map) Lesson M15

The logical

#CPCtelera 1.2. Smooth 1-pixel mode 0 movement #Amstrad CPC

#CPCtelera 1.2. Smooth 1-pixel mode 0 movement #Amstrad CPC

This demo shows a sprite with smooth

#CPCtelera Sprite Flipping Mode 1 Demo [ Amstrad CPC, ASM ]

#CPCtelera Sprite Flipping Mode 1 Demo [ Amstrad CPC, ASM ]

This

#CPCtelera 1.2 EasyTilemaps demo

#CPCtelera 1.2 EasyTilemaps demo

This demo shows

#CPCtelera 1.5 Multidirectional Software Scroll Example

#CPCtelera 1.5 Multidirectional Software Scroll Example

CPCtelera

CPCtelera hardware scroll example [Amstrad CPC]

CPCtelera hardware scroll example [Amstrad CPC]

Example

Lesson P91 - MaxTile software tilemap on the Amstrad CPC (Part 1/2)

Lesson P91 - MaxTile software tilemap on the Amstrad CPC (Part 1/2)

Lets take a look at the advanced 'Maxtile'