Media Summary: Today we're taking a look at a new take on “ Gameplay at 3:20. I've not seen a video of this one before. Has some sprites borrowed from Blinky's Scary School and Antiriad. Collect a cat, drop it to the bottom of the screen, ad infinitum. Difficulty level gets higher each time. Touch the
Commodore Plus 4 Game Ghost - Detailed Analysis & Overview
Today we're taking a look at a new take on “ Gameplay at 3:20. I've not seen a video of this one before. Has some sprites borrowed from Blinky's Scary School and Antiriad. Collect a cat, drop it to the bottom of the screen, ad infinitum. Difficulty level gets higher each time. Touch the Oh my God this is bad, and here's why: 1) A monochrome Arthur with lines through him. 2) Sprites dragging black blocks behind ... ghostsandgoblins, If you believe that the 1986 16K release of