Media Summary: First steps in BASIC (again), running on the YAPE emulator Inspired by Music: plrang ... My nerdy story about my first render of a Death Star and a Space Shuttle in Commodore Basic 3.5 on the In Chapter 7, Using Graphics and Color, of the
Commodore Plus 4 3d In - Detailed Analysis & Overview
First steps in BASIC (again), running on the YAPE emulator Inspired by Music: plrang ... My nerdy story about my first render of a Death Star and a Space Shuttle in Commodore Basic 3.5 on the In Chapter 7, Using Graphics and Color, of the Each first pass shows the standard BASIC fill method, second one is the actual rasterization. Programmed 100% in BASIC 3.5 ... Support this channel on Patreon: Visit my website: A little update, everything is getting slow at this stage. I'll probably try to convert the line drawing procedure to machine code first ...
Finally the "Painters Algorithm" is implemented in C. Than you Credits : Code by TCFS Additional graphics by Unreal Music by Csabo Additional graphics by Chronos Additional code by Siz ...