Media Summary: Have spent the last 3 hours trying to get it to work correctly but they keep either sticking together or just screwing up. Demonstrating bugs in my Matlab-based bowling-oriented physics engine. Have you ever found yourself running into an invisible wall or gotten trapped on a small ledge? That's your video game's
Collision Detection Is A Fail - Detailed Analysis & Overview
Have spent the last 3 hours trying to get it to work correctly but they keep either sticking together or just screwing up. Demonstrating bugs in my Matlab-based bowling-oriented physics engine. Have you ever found yourself running into an invisible wall or gotten trapped on a small ledge? That's your video game's I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D I have never seen this before in all of my karting years. I describe and visualize the Separating Axis Theorem, and how to use it to
Ruined that guy's race and gave me a 4 second penalty. This is with the new March update. Here's a short overview on how hitboxes and