Media Summary: Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ... Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
Coding Adventure Analyzing Audio - Detailed Analysis & Overview
Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ... Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... My attempt at solving the 3x3 Rubik's cube (by I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ... Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ... We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?