Media Summary: Shallow-depth 3D interaction: Design and evaluation of one-, two- and three-touch techniques Authors: Jerônimo G. Grandi, Henrique G. Debarba, Iago Berndt, Luciana Nedel and Anderson Maciel Graphics, Visualization and ... Good media content has the power to enrich our lives. The effectiveness of content delivery is becoming more and more important ...

Classic 3d User Interaction Techniques - Detailed Analysis & Overview

Shallow-depth 3D interaction: Design and evaluation of one-, two- and three-touch techniques Authors: Jerônimo G. Grandi, Henrique G. Debarba, Iago Berndt, Luciana Nedel and Anderson Maciel Graphics, Visualization and ... Good media content has the power to enrich our lives. The effectiveness of content delivery is becoming more and more important ... This is the video for our work "Investigating the Use of Spatial We can already detect what objects should be HOMER (Hand-centered Object Manipulation Extending Ray-casting) is a

The aim of this project is to design, implement and evaluate several In this demonstration, we've placed the Microsoft Applied Science's wedge technology behind Samsung's transparent OLED ...

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Classic 3D User Interaction Techniques for Immersive Virtual Reality Revisited
Shallow-depth 3D interaction: Design and evaluation of one-, two- and three-touch techniques
Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality
Cross-Dimensional Gestural Interaction Techniques
3D User Interface Techniques for Interactive Content
[ITS 2009 Demo] 3D Multitouch Advanced Interaction Techniques and Applications
Introduction to Navigation in VR - 3D Interaction Design in Virtual Reality
[ISS'17] Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices
#23 3D Game Programming Tutorial: The Interaction Class (Part 1)
Cross-task 3D interaction with HOMER
Android - 3D Interaction Techniques for Smartphones
VisionWand: Interaction Techniques for Large Displays using a Passive Wand Tracked in 3D (2003)
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Classic 3D User Interaction Techniques for Immersive Virtual Reality Revisited

Classic 3D User Interaction Techniques for Immersive Virtual Reality Revisited

This video demonstrates

Shallow-depth 3D interaction: Design and evaluation of one-, two- and three-touch techniques

Shallow-depth 3D interaction: Design and evaluation of one-, two- and three-touch techniques

Shallow-depth 3D interaction: Design and evaluation of one-, two- and three-touch techniques

Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality

Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality

Authors: Jerônimo G. Grandi, Henrique G. Debarba, Iago Berndt, Luciana Nedel and Anderson Maciel Graphics, Visualization and ...

Cross-Dimensional Gestural Interaction Techniques

Cross-Dimensional Gestural Interaction Techniques

We present a set of cross-dimensional

3D User Interface Techniques for Interactive Content

3D User Interface Techniques for Interactive Content

Good media content has the power to enrich our lives. The effectiveness of content delivery is becoming more and more important ...

[ITS 2009 Demo] 3D Multitouch Advanced Interaction Techniques and Applications

[ITS 2009 Demo] 3D Multitouch Advanced Interaction Techniques and Applications

The Cubtile is a

Introduction to Navigation in VR - 3D Interaction Design in Virtual Reality

Introduction to Navigation in VR - 3D Interaction Design in Virtual Reality

Link to this course: ...

[ISS'17] Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices

[ISS'17] Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices

This is the video for our work "Investigating the Use of Spatial

#23 3D Game Programming Tutorial: The Interaction Class (Part 1)

#23 3D Game Programming Tutorial: The Interaction Class (Part 1)

We can already detect what objects should be

Cross-task 3D interaction with HOMER

Cross-task 3D interaction with HOMER

HOMER (Hand-centered Object Manipulation Extending Ray-casting) is a

Android - 3D Interaction Techniques for Smartphones

Android - 3D Interaction Techniques for Smartphones

The aim of this project is to design, implement and evaluate several

VisionWand: Interaction Techniques for Large Displays using a Passive Wand Tracked in 3D (2003)

VisionWand: Interaction Techniques for Large Displays using a Passive Wand Tracked in 3D (2003)

A passive wand tracked in

3D Gesture Interaction

3D Gesture Interaction

In this demonstration, we've placed the Microsoft Applied Science's wedge technology behind Samsung's transparent OLED ...