Media Summary: [CIS565 GPU Programming] Project3-Rasterizer 2021 09 15 CIS 565 GPU Programming Fall 2021 Guest lecture I gave at the University of Pennsylvania in November 2023, covering the WebGPU graphics API. Covers a wide ...
Cis565 Rasterizer Gpu - Detailed Analysis & Overview
[CIS565 GPU Programming] Project3-Rasterizer 2021 09 15 CIS 565 GPU Programming Fall 2021 Guest lecture I gave at the University of Pennsylvania in November 2023, covering the WebGPU graphics API. Covers a wide ... Our apprentice Cédric Girardin made a great video about the A quick video of my CUDA Pathtracer running showing reflection, refraction, depth-of-field, etc ... This is pretty low-res so I'm going ... [CIS565 GPU Programming] Project2-Pathtracer
Rendering a textured, subdivided version of the Stanford Dragon model on my RTX 2070 Super Textured polygons are the foundation of nearly all 3D games in existence. Used before even 3D-capable Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source code) on ... Support this channel via a special purpose donation to the Georgia Tech Foundation (GTF210000920), earmarked for my work: ... Resources: Renderer: Compositor: Reference