Media Summary: This video is a quick demonstration of the Working on Descent Horizon — a 2D lunar lander-inspired game built in C++ with a custom engine called Singularity. In this 2016 GDC talk, independent designer Robin-Yann Storm explains both the good and bad sides of many different engines ...
Chrononaut Level Editor - Detailed Analysis & Overview
This video is a quick demonstration of the Working on Descent Horizon — a 2D lunar lander-inspired game built in C++ with a custom engine called Singularity. In this 2016 GDC talk, independent designer Robin-Yann Storm explains both the good and bad sides of many different engines ... Here's a quick intro for anyone who would like to start making their own slopes and trails! Feel free to ask any questions in the ... But, all things considered, probably my favorite part about this test environment is this little Description: Thanks to for joining me for the intro. After 401 days, I've finally found my YouTube password and I want to ...
In anticipation of our upcoming public demo for Abalon Arena, I've created a Our ChromaGun will allow to create maps online on our website and play them directly after ... This video shows the integration of the Awesomium library within the