Media Summary: Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the This video takes a high level overview of the Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ...
Cascaded Shadow Maps - Detailed Analysis & Overview
Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the This video takes a high level overview of the Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ... Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below. Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ... Watch the FULL Video Here: ▻ Support us on Patreon! ▻ Digital Foundry ...
finally added a first rough implementation of The Renegade (Source Engine) Cascaded Shadow Mapping + PBR 6.837: Introduction to Computer Graphics Autumn 2020 Many slides courtesy past instructors of 6.837, notably Fredo Durand and ...