Media Summary: Learn how to make rotating walls, sliding doors, and more using Eye candy. Good for scripted events. hope you like it. Find the scripts here: ... An attempt to emulate the horizontal platform movement by applying a 3D floor, a

Can Your Polyobjects Do This - Detailed Analysis & Overview

Learn how to make rotating walls, sliding doors, and more using Eye candy. Good for scripted events. hope you like it. Find the scripts here: ... An attempt to emulate the horizontal platform movement by applying a 3D floor, a This basically took me a whole night and boy am I happy with this.

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can your polyobjects do this?
(Doom Builder) PolyObjects Tutorial
Swing. Something you don't usually see in Doom. No polyobjects.
GZDooBuilder - polyobject problem fixed
polyobject test
GZDoom Mapping - PolyObjects Sliding Doors - Tutorial 21 | Ultimate Doom Builder(UDB)
GZDoom. Experiment with Polyobject and Model
GZDoom: Rideable train (Or the magic of line portals and polyobjects)
GZDoom Test 1 with PolyObjects
Polyobject
GZDoom Test 2 with PolyObjects
Polyobject Rotate
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can your polyobjects do this?

can your polyobjects do this?

can your polyobjects do this?

(Doom Builder) PolyObjects Tutorial

(Doom Builder) PolyObjects Tutorial

Learn how to make rotating walls, sliding doors, and more using

Swing. Something you don't usually see in Doom. No polyobjects.

Swing. Something you don't usually see in Doom. No polyobjects.

Eye candy. Good for scripted events. hope you like it. Find the scripts here: ...

GZDooBuilder - polyobject problem fixed

GZDooBuilder - polyobject problem fixed

GZDooBuilder - polyobject problem fixed

polyobject test

polyobject test

testing a more complex shaped

GZDoom Mapping - PolyObjects Sliding Doors - Tutorial 21 | Ultimate Doom Builder(UDB)

GZDoom Mapping - PolyObjects Sliding Doors - Tutorial 21 | Ultimate Doom Builder(UDB)

https://discord.com/invite/6THUkfy Member - https://youtube.com/c/raven67854/join Patreon ...

GZDoom. Experiment with Polyobject and Model

GZDoom. Experiment with Polyobject and Model

An attempt to emulate the horizontal platform movement by applying a 3D floor, a

GZDoom: Rideable train (Or the magic of line portals and polyobjects)

GZDoom: Rideable train (Or the magic of line portals and polyobjects)

This basically took me a whole night and boy am I happy with this.

GZDoom Test 1 with PolyObjects

GZDoom Test 1 with PolyObjects

Test map (1) with sliding

Polyobject

Polyobject

Polyobject

GZDoom Test 2 with PolyObjects

GZDoom Test 2 with PolyObjects

Test map (2) with sliding

Polyobject Rotate

Polyobject Rotate

Polyobject Rotate

GZDoom Test 4 with PolyObjects

GZDoom Test 4 with PolyObjects

Test map (4) controlling