Media Summary: In this video we take a look at WRA and Doctrine and how you can customize the "tactics" of an aerial intercept using them. This video takes a look at a few little tricks/challenges of employing the different systems listed. In this video, we take a look at how to use the message box function of the lua in Command Modern Operations.

C Mo Tutorial Understanding How - Detailed Analysis & Overview

In this video we take a look at WRA and Doctrine and how you can customize the "tactics" of an aerial intercept using them. This video takes a look at a few little tricks/challenges of employing the different systems listed. In this video, we take a look at how to use the message box function of the lua in Command Modern Operations. In this video, we go over the workflow I use for planning strike missions with the new mission editor, flightplan editor and ATO. In this video, we walk through the steps in getting a very effective strike planned, recce'd, executed and evaluated. A link to the ... In this video, we'll take a look at the difference between the two and how they can be complex to implement.

In this video, we look at how to edit the default quick battles to make your own setups. You only need notepad and the database. In this long video, we look at the in game database and some of the different entries and how to look at them from a game ... In this video, we take a look at how we can adjust mission editor generated flight plans for speed, altitude and position. No more ... In this video, we take a look at some of the new features related to the mission editor. In this video, we show you a few ways to make it easier to manage large numbers of reference poitns. In this video, we look at some of the ways to set up CAP and AAW patrol missions for a wide variety of different aircraft types.

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C: MO Tutorial - Understanding how WRA and Doctrine interacts.
C: MO Tutorial - Buddy lasing, EMCON, Active/Passive Sonar
C: MO Tutorial - Lua Message Boxes
C: MO - Strike Plan Workflow
C: MO - Complex Land Strike Tutorial
C: MO - Weapon Records and Mounts
C: MO Tutorial - Customizing Quick Battles
C:MO Tutorial - Reading Database Entires
C: MO Tutorial - Customizing Strike Flight Plans
C: MO - Task Pools and Packages
C: MO - Understanding the OODA Loop
C: MO - Reference Points Tips
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C: MO Tutorial - Understanding how WRA and Doctrine interacts.

C: MO Tutorial - Understanding how WRA and Doctrine interacts.

In this video we take a look at WRA and Doctrine and how you can customize the "tactics" of an aerial intercept using them.

C: MO Tutorial - Buddy lasing, EMCON, Active/Passive Sonar

C: MO Tutorial - Buddy lasing, EMCON, Active/Passive Sonar

This video takes a look at a few little tricks/challenges of employing the different systems listed.

C: MO Tutorial - Lua Message Boxes

C: MO Tutorial - Lua Message Boxes

In this video, we take a look at how to use the message box function of the lua in Command Modern Operations.

C: MO - Strike Plan Workflow

C: MO - Strike Plan Workflow

In this video, we go over the workflow I use for planning strike missions with the new mission editor, flightplan editor and ATO.

C: MO - Complex Land Strike Tutorial

C: MO - Complex Land Strike Tutorial

In this video, we walk through the steps in getting a very effective strike planned, recce'd, executed and evaluated. A link to the ...

C: MO - Weapon Records and Mounts

C: MO - Weapon Records and Mounts

In this video, we'll take a look at the difference between the two and how they can be complex to implement.

C: MO Tutorial - Customizing Quick Battles

C: MO Tutorial - Customizing Quick Battles

In this video, we look at how to edit the default quick battles to make your own setups. You only need notepad and the database.

C:MO Tutorial - Reading Database Entires

C:MO Tutorial - Reading Database Entires

In this long video, we look at the in game database and some of the different entries and how to look at them from a game ...

C: MO Tutorial - Customizing Strike Flight Plans

C: MO Tutorial - Customizing Strike Flight Plans

In this video, we take a look at how we can adjust mission editor generated flight plans for speed, altitude and position. No more ...

C: MO - Task Pools and Packages

C: MO - Task Pools and Packages

In this video, we take a look at some of the new features related to the mission editor.

C: MO - Understanding the OODA Loop

C: MO - Understanding the OODA Loop

In this video we

C: MO - Reference Points Tips

C: MO - Reference Points Tips

In this video, we show you a few ways to make it easier to manage large numbers of reference poitns.

C:MO Tutorial - CAP, AAW Patrols and Prosecution Areas

C:MO Tutorial - CAP, AAW Patrols and Prosecution Areas

In this video, we look at some of the ways to set up CAP and AAW patrol missions for a wide variety of different aircraft types.