Media Summary: Finally fully corrected the perspective issue I was having! If you watch the previous videos, you will see that annoying "curvature" ... Updates include: added slightly better perspective, allows for multi-level walls, different coloured shapes, and the all important ... After watching javidx9's great tutorial on creating a simple
C Fps Raycaster Engine V0 - Detailed Analysis & Overview
Finally fully corrected the perspective issue I was having! If you watch the previous videos, you will see that annoying "curvature" ... Updates include: added slightly better perspective, allows for multi-level walls, different coloured shapes, and the all important ... After watching javidx9's great tutorial on creating a simple A short showcase of some of the latest features in my Something I'm going to start working on. Uses a slightly modified version of Griffpatch's 3D Quick hack-a-day project. No texturing yet, Maps are generated using a cellular automaton. All maths is done using vector ...
I couldn't call this update v1.0 as it is not ready for that title just yet. Therefore it is called I wrote my first ray casting game and 3D in general. I used C++ and SFML. Next part: Discord: ... Just another fun one day project. I'm actually very proud in been able to implement this without lose hours researching maths ...