Media Summary: [C++ DirectX 11] Billboard, Redo Undo, Parabola [C++ DirectX 11] Geometry Shader Billboard Test I had to use a 3D Model and apply the calculations on the Y axis based on the position of the model and the camera position.
C Directx 11 Billboard Redo - Detailed Analysis & Overview
[C++ DirectX 11] Billboard, Redo Undo, Parabola [C++ DirectX 11] Geometry Shader Billboard Test I had to use a 3D Model and apply the calculations on the Y axis based on the position of the model and the camera position. This is my latest project, a simple rendering engine in [C++ DirectX 11] Portfolio Semi Final 2 (Sound and Loading)