Media Summary: Programmer art is nice, but it's time to start making the game look a bit more visually appealing. Let's Different enemies now have different things that they can do, besides shooting in a straight line! This will come in handy later. Let's knock out as much of the game settings menu as possible! There's a bit more to do with regards to graphical settings and the ...
Bullet Hell Week 18 Loading - Detailed Analysis & Overview
Programmer art is nice, but it's time to start making the game look a bit more visually appealing. Let's Different enemies now have different things that they can do, besides shooting in a straight line! This will come in handy later. Let's knock out as much of the game settings menu as possible! There's a bit more to do with regards to graphical settings and the ... This is the last feature-related video in this series! Next time we'll be fixing some final bugs, and then we ship. Repository: ... Every LMAG I do is probably going to include at least one video that's just boilerplate code like this. In the future I may try to save ... I need to get better at naming these things. Let's write some fancy
Mixing up gameplay once in a while is nice, so today we're implementing various power-ups. Repository: ... Only playing with sniper for a week!: Bullet hell week day 1 Dodging waves of bullets, surviving impossible odds, and testing your reflexes— Watch as we unleash chaos in this fast-paced twin-stick shooter. Survive the