Media Summary: The terrain is lightmapped now, we finally have (at least some) shadows, Even though we ran into some problems regarding timestep sizes we progressed a lot. The car is now much better controllable. First suspension tests, all wheels separate. No steering yet. Using bullet's 6DOF constraints with translational motors to simulate ...
Buggy Development Progress 6 Texture - Detailed Analysis & Overview
The terrain is lightmapped now, we finally have (at least some) shadows, Even though we ran into some problems regarding timestep sizes we progressed a lot. The car is now much better controllable. First suspension tests, all wheels separate. No steering yet. Using bullet's 6DOF constraints with translational motors to simulate ... An early attempt to tame Ogre's terrain component and bullet's heightfield terrain. There is lot to be done: - the chassis chatters a ...