Media Summary: The terrain is lightmapped now, we finally have (at least some) shadows, Even though we ran into some problems regarding timestep sizes we progressed a lot. The car is now much better controllable. First suspension tests, all wheels separate. No steering yet. Using bullet's 6DOF constraints with translational motors to simulate ...

Buggy Development Progress 6 Texture - Detailed Analysis & Overview

The terrain is lightmapped now, we finally have (at least some) shadows, Even though we ran into some problems regarding timestep sizes we progressed a lot. The car is now much better controllable. First suspension tests, all wheels separate. No steering yet. Using bullet's 6DOF constraints with translational motors to simulate ... An early attempt to tame Ogre's terrain component and bullet's heightfield terrain. There is lot to be done: - the chassis chatters a ...

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Buggy development progress 6 - texture shadows, refined suspension, ligthmaps
Buggy development progress 4 - stability fixes, new chassis
Buggy development progress 1 - suspension
Buggy development progress 5 - initial terrain rendering and collision
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Buggy development progress 6 - texture shadows, refined suspension, ligthmaps

Buggy development progress 6 - texture shadows, refined suspension, ligthmaps

The terrain is lightmapped now, we finally have (at least some) shadows,

Buggy development progress 4 - stability fixes, new chassis

Buggy development progress 4 - stability fixes, new chassis

Even though we ran into some problems regarding timestep sizes we progressed a lot. The car is now much better controllable.

Buggy development progress 1 - suspension

Buggy development progress 1 - suspension

First suspension tests, all wheels separate. No steering yet. Using bullet's 6DOF constraints with translational motors to simulate ...

Buggy development progress 5 - initial terrain rendering and collision

Buggy development progress 5 - initial terrain rendering and collision

An early attempt to tame Ogre's terrain component and bullet's heightfield terrain. There is lot to be done: - the chassis chatters a ...

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