Media Summary: works, kinda :) Uses MonoTouch and a heavily modified version of IKVM to compile Java code to .NET assemblies and then to ... Got three of our demos to run on the device. Performance is OK, IPad 2 seems to work better than IPad 3, i guess we are doing ... Implemented Level up, Block, Inventory tooltip...
Blood In Progress Preview Libgdx - Detailed Analysis & Overview
works, kinda :) Uses MonoTouch and a heavily modified version of IKVM to compile Java code to .NET assemblies and then to ... Got three of our demos to run on the device. Performance is OK, IPad 2 seems to work better than IPad 3, i guess we are doing ... Implemented Level up, Block, Inventory tooltip... There is almost done, but for first release I need to make: - complete statistics screen - make AI of enemies - reading config file ... Trying different kinds of liquid simulations. Eulerian grid based liquid this time. Calculations are done in shaders. Retrieval of ... Implemented dodge. changed font to look prettier.