Media Summary: The big new feature this time is that NPC dialogue nodes are read from a human readable text file and loaded into memory. Going into the details about how combat will work for my game, I'll count myself lucky if I migrate engines fewer times than Duke Nukem Forever. Here I was working to make a ship generator.
Black Omen Rpg Devlog 4 - Detailed Analysis & Overview
The big new feature this time is that NPC dialogue nodes are read from a human readable text file and loaded into memory. Going into the details about how combat will work for my game, I'll count myself lucky if I migrate engines fewer times than Duke Nukem Forever. Here I was working to make a ship generator. I have revisited this project again for a computer science course I am taking. I am hoping to finish it this time. In this version I go ... A short video on the progress I have made on my Space Trading JRPG game, An overview of how I achieved this lovely rocket jet plume effect for a motor engine. Not an in depth analysis or tutorial, but some ...
It kind of works! Not as deep as it was before, but it goes all the way from the beginning of the encounter back to exploring the ... Journey through Chrono Trigger with us as we dive deeper into its timeless story, heartfelt character moments, and the twists that ... Making better looking stars that are reasonably performant, and deterministically seedable. If anyone knows a better approach, ...