Media Summary: Test of ladder climbing and door opening. Wet/Dry Cape Shader test and reaction to wheater and rain. Grapple and swing behaviours, and grapple hook targeting. Trying the cinematic and playing arround with the baked animations from the game Download project from

Batman Unity 3 - Detailed Analysis & Overview

Test of ladder climbing and door opening. Wet/Dry Cape Shader test and reaction to wheater and rain. Grapple and swing behaviours, and grapple hook targeting. Trying the cinematic and playing arround with the baked animations from the game Download project from This project is a take on the Freeflow Combat system from the City modeling with prefabs, in order to test the engine procedural calls. Notice there are no lights, no skyline, no signs, etc. It's just ... Grapple Test, and swinging between light post in a street of a test scenario.

Batmobile tank mode, glide capabilities, wire walking, grapple hud and targeting, swinging between objectives. this looks cheap because I made it in 2 days. Trailer Made By: Welcome to the showcase of my custom ... Minor updates: Gliding rolling, Batmobile remote pickup, enter, exit and calling.

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Batman Unity #3
Batman Arkham Unity V3.0 #3
Batman Arkham Unity V3.0 #3.1
Recreating Batman Arkham's Freeflow Combat | Mix and Jam
Batman Arkham Unity V3.0 #1
Batman Unity #10
Batman Unity #4
Batman Arkham Unity V3.0 #2
Unity Batman Project 1: Main Menu and Simple Movement
I Made a Batman Arkham-Style Game in Unity 😱 | Crime Alley Mode (Devlog #1)
Batman: Arkham Unity
Batman Unity #1
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Batman Unity #3

Batman Unity #3

Test of ladder climbing and door opening.

Batman Arkham Unity V3.0 #3

Batman Arkham Unity V3.0 #3

Wet/Dry Cape Shader test and reaction to wheater and rain. Grapple and swing behaviours, and grapple hook targeting.

Batman Arkham Unity V3.0 #3.1

Batman Arkham Unity V3.0 #3.1

Trying the cinematic and playing arround with the baked animations from the game Download project from https://goo.gl/VQla7i.

Recreating Batman Arkham's Freeflow Combat | Mix and Jam

Recreating Batman Arkham's Freeflow Combat | Mix and Jam

This project is a take on the Freeflow Combat system from the

Batman Arkham Unity V3.0 #1

Batman Arkham Unity V3.0 #1

New prototype based on

Batman Unity #10

Batman Unity #10

City modeling with prefabs, in order to test the engine procedural calls. Notice there are no lights, no skyline, no signs, etc. It's just ...

Batman Unity #4

Batman Unity #4

Grapple Test, and swinging between light post in a street of a test scenario.

Batman Arkham Unity V3.0 #2

Batman Arkham Unity V3.0 #2

Batmobile tank mode, glide capabilities, wire walking, grapple hud and targeting, swinging between objectives.

Unity Batman Project 1: Main Menu and Simple Movement

Unity Batman Project 1: Main Menu and Simple Movement

this looks cheap because I made it in 2 days.

I Made a Batman Arkham-Style Game in Unity 😱 | Crime Alley Mode (Devlog #1)

I Made a Batman Arkham-Style Game in Unity 😱 | Crime Alley Mode (Devlog #1)

Trailer Made By: https://youtube.com/@proyuutuberangry5021?si=O4y-kDamnr9Dd0fm Welcome to the showcase of my custom ...

Batman: Arkham Unity

Batman: Arkham Unity

Download executable demo: https://goo.gl/QLOHcs Download

Batman Unity #1

Batman Unity #1

First test for

Batman Arkham Unity V3.0 #4

Batman Arkham Unity V3.0 #4

Minor updates: Gliding rolling, Batmobile remote pickup, enter, exit and calling.