Media Summary: Added attack direction indicator that also doubles as target indicator. ⚔️ Only visible on Assisted Mode and Normal Mode. For anyone too lazy to watch the video, I basically showcase the new M16 gun, the new melee weapons, balancing, etc. In this video, I discuss adding a new fire trap, giving traps health, doing some foley, and creating item
Batformer Devlog 3 Invulnerability Pickups - Detailed Analysis & Overview
Added attack direction indicator that also doubles as target indicator. ⚔️ Only visible on Assisted Mode and Normal Mode. For anyone too lazy to watch the video, I basically showcase the new M16 gun, the new melee weapons, balancing, etc. In this video, I discuss adding a new fire trap, giving traps health, doing some foley, and creating item This week, I focused on improving GripBound's greatsword combat so it feels heavier, smoother, and easier to read. I refined ... After a lot of discussions on our discord server with the community, I am starting to make changes to the progression system. In this episode, we walk through the full process of editing weapon settings for our PvP project. From stat adjustments to behaviour ...
Hello there, (ah general kenobi) I am continuing to experiment with my I'm building TreadHeads — a co-op, top-down tank roguelite — mostly with AI (Claude), and I record every playtest as I go. I'm building Children of Kronos - a retro FPS where you manipulate gravity to walk on walls, ceilings, and impossible geometry.